AI Insights · Timothy · April 2022
Top 5 Third Person Games in Costa Rica - Q1 2022
Discover the performance trends of the top third person games in Costa Rica during the first quarter of 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top third person games in Costa Rica showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for the top five games.
Free Fire: 7th Anniversary exhibited a dynamic trend in weekly revenue, peaking at around $86K in late December and experiencing fluctuations throughout the quarter, ending at approximately $53K in the final week of March. Weekly downloads started strong at 13.5K but showed a gradual decline, dipping to 7.6K by the end of February before recovering to 10.1K in late March. Active users saw a steady decline from 781K at the start to 647K by the end of the quarter.
Subway Surfers had relatively stable revenue figures, hovering around the $100 mark, with slight peaks and troughs, reaching a high of $227 in late January. Downloads saw a significant uptick, starting at 7.4K and rising to 12.4K by the end of March. Active users also increased, starting at 58.3K and growing to 72.4K by the quarter’s end.
Race Master 3D - Car Racing had modest revenue figures, with notable peaks of $51 and $149 in early March. Downloads showed a declining trend, starting at 10.9K and falling to 5.5K by the end of March. Active users also decreased, from 32.8K at the start to 26.2K by the end of the quarter.
Stumble Guys saw a steady revenue trend, peaking at $463 in early March. Downloads fluctuated, reaching a high of 11.3K in early February and stabilizing around 5K by the end of the quarter. Active users increased from 35.3K to 62.2K over the three months.
Twerk Race 3D — Fun Run Game experienced significant growth in downloads, starting at just 19 in late December and peaking at 19K in mid-February. Active users followed a similar pattern, increasing from 10 to 24.6K in mid-February before stabilizing around 11.9K by the end of March.
These insights, based on data from Sensor Tower, highlight the dynamic performance of third person games in Costa Rica. For more detailed analytics and trends, visit Sensor Tower.